Resource Library

2018 CoSN Conference Presentation - UDL and Technology: Ensuring Transformative Technology Benefits All Learners

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The last decade has seen an explosion in the advancement of educational technology tools and accessibility features that support universally designed learning experiences and instruction that meets...

Adolescent Literacy: What's Technology Got to Do With It?

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Learn how technology tools can support struggling students and those with learning disabilities to acquire background knowledge and vocabulary, improve their reading comprehension, and increase their...

Born Accessible Quick Guide: What Education Leaders Need to Know

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Learn what it means for technology to be born accessible, why it is important, and what eduation leaders can do to ensure that born accessible technology is integrated into classrooms in their states...

Digital Accessibility Toolkit: What Education Leaders Need to Know

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Accessibility is essential for leveraging technology and providing educational opportunities for all students, including those with disabilities and English language learners. The toolkit offers...

District Spotlight: Pelham School District

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How can districts use personalized learning to maximize the implementation of education and assistive technology to support all students, including students with disabilities? Learn how Pelham School...

Facilitating Technology Implementation: Strategic Planning for AT Specialists and Administrators -- Part Two: Ensuring Digital Accessibility

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The key to effective technology implementation is systematic planning that engages all of the principal stakeholders. In this session, education leaders will learn about how to use strategic planning...

Future Ready Assistive Technology: Fostering State Supports for Students With Disabilities

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Rapid changes in technology will continue to shape the future of special education services and the integration of assistive technology. An understanding of the shifts in the technology landscape and...

Game-Based Learning Units for the Everyday Teacher

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Learn more about the basics of game-based learning and how to apply game-based learning in the classroom.

Integrating Technology into the Classroom -- Part One: Technology to Support Teachers in Inclusive Classrooms

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This session will offer educators the opportunity to learn about how to differentiate instruction with technology-supported evidence-based English Language Arts (ELA) and math strategies, while...

Integrating Technology into the Classroom -- Part Three: Using Technology to Make STEM More Accessible

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This session will offer educators the opportunity to learn about how to differentiate instruction with technology-supported evidence-based English Language Arts (ELA) and math strategies, while...

Integrating Technology into the Classroom -- Part Two: Technology Supports for ELA

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Subscription Required: No
This session will offer educators the opportunity to learn about how to differentiate instruction with technology-supported evidence-based English Language Arts (ELA) and math strategies, while...

Not all Digital Textbooks are Created Equal

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One of the UDL Guideline principles is to provide educational content in multiple and flexible formats to help ensure that every learner has basic access to the information they’re expected to learn...

Perspectives on UDL and Assessment: An Interview with Robert Mislevy

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Dr. Robert Mislevy, a leading expert in educational assessment, technology, and cognitive science, shares his insights on the integration of UDL and assessment. Dr. Mislevy points out that a...

Scaffolding English Language Learners and Struggling Readers in a Universal Literacy Environment with Embedded Strategy Instruction and Vocabulary Support

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Today teachers are charged with including all students in literacy instruction, even those who have previously struggled in traditional school environments. One group that has struggled in the past...

Six principles for principals to consider in implementing CCSS for students with disabilities

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Outlines steps for leaders to take for planning the education of students with disabilities in relation to the Common Core Standards.

Teaching Students about Online Safety

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Many parents and teachers of children with disabilities are well aware of the potential for in-class bullying and are able to take steps to stop bullying before it starts, but what about the ...

Tech Research Brief: Embedded Supports to Differentiate Instruction for Struggling Students

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Standards: Informational Text • Language • Writing • Foundational Skills • Speaking and Listening • Literacy in History/Social Studies • Literacy in Science & Technical Subjects
Many of your students with learning disabilities, or those who are struggling, may be anywhere from two to five years behind their peers in reading and writing.To ensure that your students are...

Tech Research Brief: Using Embedded Agents to Support Student Learning

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Agents and tutors are the lifelike characters in multimedia software and online applications that pop up on the screen to explain rules, provide hints, or prompt the user to use the program’s...

Tech Research Brief: Using Texting to Promote Learning and Literacy

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Standards: Writing
Texting and “text speak” can be used to help build reading skills such as word recognition and phonological awareness. You can also use texting to generate discussions of formal and informal...

UDL Guidelines - Version 2.0: Research Evidence

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UDL Guidelines are based on research from several very different fields, and from many different researchers at many different universities and research organizations. In this article, CAST lays out...